The newest inspected work
October 4 records describe crew gardening and levels, twenty vegetables with five varieties each, breeding, blueprint sharing and an online seed-trading path under development.
The important distinctions
Blueprint codes do not grant crops, seeds or money. Online trading is optional. Local tests and compiled code do not prove deployment, a completed public trade or an accepted native player.
What remains next
The record still calls for player acceptance, publication checks and subsequent surface infill. Concurrent production may move ahead after this documentary snapshot; the source date is shown rather than disguised as a live status feed.
The unchanged priorities
Keep the browser demo frozen, preserve existing saves and the fixed map boundary, and review original buildings before production placement. Underground mining and a larger world remain later ambitions.
What happened after this checkpoint
CC shipped later on October 4 with the crew, vegetable and seed-trading work. Subsequent chapters cover that release, the change of direction into Underworld, and later Windows updates. This chapter preserves the earlier source-only state.
Evidence & perspective
- Crew, vegetables, breeding and trading checkpoint
Active source development. Local checks and compiled code are separate from a newly published player or a completed live trade.
